void Awake() { StreamManager.Load(); GameObject.Find("Canvas/Panel/NewButton").GetComponent <Button>().onClick.AddListener(() => { SceneManager.LoadScene("InitScene"); }); GameObject.Find("Canvas/Panel/LoadButton").GetComponent <Button>().onClick.AddListener(() => { SceneManager.LoadScene("MainScene"); GMData.Load(); }); GameObject.Find("Canvas/Panel/QuitButton").GetComponent <Button>().onClick.AddListener(() => { Application.Quit(); }); }