Пример #1
0
    internal override void DoServerDestroy()
    {
        GameController?.OnTableDestroyed();
        PlayerStorageInfo[] array = playerStoragePoints;
        for (int i = 0; i < array.Length; i++)
        {
            CardTablePlayerStorage storage = array[i].GetStorage();
            if (storage != null)
            {
                storage.DropItems();
            }
        }
        StorageContainer pot = GetPot();

        if (pot != null)
        {
            pot.DropItems();
        }
        base.DoServerDestroy();
    }