// Use this for initialization void Start() { m_Sprite = gameObject.GetComponent <SpriteRenderer> (); m_Camera = GameObject.Find("CameraFree").GetComponent <MovimentatoreCamera>(); m_StatoCubo = GameObject.Find("GameManager").GetComponent <StatoCubo>(); m_Animatore = GameObject.Find("Animazioni").GetComponent <Animatore>(); m_SuonoRotazione = GameObject.Find("Cubo").GetComponent <AudioSource> (); m_GameManager = GameObject.Find("GameManager").GetComponent <GameManager> (); }
private static void inizializza() { if (!Directory.Exists(FOLDER)) { Directory.CreateDirectory(FOLDER); } m_GameManagerObject = GameObject.Find("GameManager"); m_GameManagerComponent = m_GameManagerObject.GetComponent <GameManager> (); m_StatoCubo = m_GameManagerObject.GetComponent <StatoCubo> (); }
void Start() { m_StatoCubo = GetComponent <StatoCubo> (); m_Animatore = GameObject.Find("Animazioni").GetComponent <Animatore>(); m_GameRunning = false; SetCameraFreeEnabled(false); if (FileManager.isGameSavePresent() && FileManager.caricaDaFile()) { Color attivato = new Color(); ColorUtility.TryParseHtmlString("#00CAFFFF", out attivato); m_MenuPrincipalePrincipaleContinua.GetComponent <Text> ().color = attivato; m_MenuPrincipalePrincipaleContinua.GetComponent <BoxCollider> ().enabled = true; } else { Color disattivato = new Color(); ColorUtility.TryParseHtmlString("#00CAFF64", out disattivato); m_MenuPrincipalePrincipaleContinua.GetComponent <Text>().color = disattivato; m_MenuPrincipalePrincipaleContinua.GetComponent <BoxCollider> ().enabled = false; GetComponent <SettingsManager> ().SetAlto(); GetComponent <SettingsManager> ().SetVsyncOn(); GetComponent <SettingsManager> ().SetSuoniOn(); } if (ThroughScenesParameters.getSceneToLoad() == 0) { Color attivato = new Color(); ColorUtility.TryParseHtmlString("#00CAFFFF", out attivato); m_MenuPrincipalePrincipaleContinua.GetComponent <Text> ().color = attivato; m_MenuPrincipalePrincipaleContinua.GetComponent <BoxCollider> ().enabled = true; ResetCubo(); ResetMosseEseguite(); ResetTimer(); m_MenuPrincipale.GetComponent <MenuPrincipale>().SetFirtsStart(false); m_MenuPrincipale.SetActive(false); m_GameRunning = true; } }
void Start() { m_Steps = 0; VertFrontLeftUpFrontAnim = GameObject.Find("VertFrontLeftUpFrontAnim"); VertFrontRightUpFrontAnim = GameObject.Find("VertFrontRightUpFrontAnim"); VertFrontLeftDownFrontAnim = GameObject.Find("VertFrontLeftDownFrontAnim"); VertFrontRightDownFrontAnim = GameObject.Find("VertFrontRightDownFrontAnim"); VertLeftRightUpFrontAnim = GameObject.Find("VertLeftRightUpFrontAnim"); VertLeftRightDownFrontAnim = GameObject.Find("VertLeftRightDownFrontAnim"); VertRightLeftUpFrontAnim = GameObject.Find("VertRightLeftUpFrontAnim"); VertRightLeftDownFrontAnim = GameObject.Find("VertRightLeftDownFrontAnim"); VertUpLeftDownFrontAnim = GameObject.Find("VertUpLeftDownFrontAnim"); VertUpRightDownFrontAnim = GameObject.Find("VertUpRightDownFrontAnim"); VertDownLeftUpFrontAnim = GameObject.Find("VertDownLeftUpFrontAnim"); VertDownRightUpFrontAnim = GameObject.Find("VertDownRightUpFrontAnim"); VertFrontLeftUpBackAnim = GameObject.Find("VertFrontLeftUpBackAnim"); VertFrontRightUpBackAnim = GameObject.Find("VertFrontRightUpBackAnim"); VertFrontLeftDownBackAnim = GameObject.Find("VertFrontLeftDownBackAnim"); VertFrontRightDownBackAnim = GameObject.Find("VertFrontRightDownBackAnim"); VertLeftRightUpBackAnim = GameObject.Find("VertLeftRightUpBackAnim"); VertLeftRightDownBackAnim = GameObject.Find("VertLeftRightDownBackAnim"); VertRightLeftUpBackAnim = GameObject.Find("VertRightLeftUpBackAnim"); VertRightLeftDownBackAnim = GameObject.Find("VertRightLeftDownBackAnim"); VertUpLeftDownBackAnim = GameObject.Find("VertUpLeftDownBackAnim"); VertUpRightDownBackAnim = GameObject.Find("VertUpRightDownBackAnim"); VertDownLeftUpBackAnim = GameObject.Find("VertDownLeftUpBackAnim"); VertDownRightUpBackAnim = GameObject.Find("VertDownRightUpBackAnim"); VertFrontLeftUpLeftAnim = GameObject.Find("VertFrontLeftUpLeftAnim"); VertFrontRightUpLeftAnim = GameObject.Find("VertFrontRightUpLeftAnim"); VertFrontLeftDownLeftAnim = GameObject.Find("VertFrontLeftDownLeftAnim"); VertFrontRightDownLeftAnim = GameObject.Find("VertFrontRightDownLeftAnim"); VertLeftRightUpLeftAnim = GameObject.Find("VertLeftRightUpLeftAnim"); VertLeftRightDownLeftAnim = GameObject.Find("VertLeftRightDownLeftAnim"); VertRightLeftUpLeftAnim = GameObject.Find("VertRightLeftUpLeftAnim"); VertRightLeftDownLeftAnim = GameObject.Find("VertRightLeftDownLeftAnim"); VertUpLeftDownLeftAnim = GameObject.Find("VertUpLeftDownLeftAnim"); VertUpRightDownLeftAnim = GameObject.Find("VertUpRightDownLeftAnim"); VertDownLeftUpLeftAnim = GameObject.Find("VertDownLeftUpLeftAnim"); VertDownRightUpLeftAnim = GameObject.Find("VertDownRightUpLeftAnim"); VertFrontLeftUpRightAnim = GameObject.Find("VertFrontLeftUpRightAnim"); VertFrontRightUpRightAnim = GameObject.Find("VertFrontRightUpRightAnim"); VertFrontLeftDownRightAnim = GameObject.Find("VertFrontLeftDownRightAnim"); VertFrontRightDownRightAnim = GameObject.Find("VertFrontRightDownRightAnim"); VertLeftRightUpRightAnim = GameObject.Find("VertLeftRightUpRightAnim"); VertLeftRightDownRightAnim = GameObject.Find("VertLeftRightDownRightAnim"); VertRightLeftUpRightAnim = GameObject.Find("VertRightLeftUpRightAnim"); VertRightLeftDownRightAnim = GameObject.Find("VertRightLeftDownRightAnim"); VertUpLeftDownRightAnim = GameObject.Find("VertUpLeftDownRightAnim"); VertUpRightDownRightAnim = GameObject.Find("VertUpRightDownRightAnim"); VertDownLeftUpRightAnim = GameObject.Find("VertDownLeftUpRightAnim"); VertDownRightUpRightAnim = GameObject.Find("VertDownRightUpRightAnim"); VertFrontLeftUpUpAnim = GameObject.Find("VertFrontLeftUpUpAnim"); VertFrontRightUpUpAnim = GameObject.Find("VertFrontRightUpUpAnim"); VertFrontLeftDownUpAnim = GameObject.Find("VertFrontLeftDownUpAnim"); VertFrontRightDownUpAnim = GameObject.Find("VertFrontRightDownUpAnim"); VertLeftRightUpUpAnim = GameObject.Find("VertLeftRightUpUpAnim"); VertLeftRightDownUpAnim = GameObject.Find("VertLeftRightDownUpAnim"); VertRightLeftUpUpAnim = GameObject.Find("VertRightLeftUpUpAnim"); VertRightLeftDownUpAnim = GameObject.Find("VertRightLeftDownUpAnim"); VertUpLeftDownUpAnim = GameObject.Find("VertUpLeftDownUpAnim"); VertUpRightDownUpAnim = GameObject.Find("VertUpRightDownUpAnim"); VertDownLeftUpUpAnim = GameObject.Find("VertDownLeftUpUpAnim"); VertDownRightUpUpAnim = GameObject.Find("VertDownRightUpUpAnim"); VertFrontLeftUpDownAnim = GameObject.Find("VertFrontLeftUpDownAnim"); VertFrontRightUpDownAnim = GameObject.Find("VertFrontRightUpDownAnim"); VertFrontLeftDownDownAnim = GameObject.Find("VertFrontLeftDownDownAnim"); VertFrontRightDownDownAnim = GameObject.Find("VertFrontRightDownDownAnim"); VertLeftRightUpDownAnim = GameObject.Find("VertLeftRightUpDownAnim"); VertLeftRightDownDownAnim = GameObject.Find("VertLeftRightDownDownAnim"); VertRightLeftUpDownAnim = GameObject.Find("VertRightLeftUpDownAnim"); VertRightLeftDownDownAnim = GameObject.Find("VertRightLeftDownDownAnim"); VertUpLeftDownDownAnim = GameObject.Find("VertUpLeftDownDownAnim"); VertUpRightDownDownAnim = GameObject.Find("VertUpRightDownDownAnim"); VertDownLeftUpDownAnim = GameObject.Find("VertDownLeftUpDownAnim"); VertDownRightUpDownAnim = GameObject.Find("VertDownRightUpDownAnim"); SpigFrontUpFrontAnim = GameObject.Find("SpigFrontUpFrontAnim"); SpigFrontDownFrontAnim = GameObject.Find("SpigFrontDownFrontAnim"); SpigFrontLeftFrontAnim = GameObject.Find("SpigFrontLeftFrontAnim"); SpigFrontRightFrontAnim = GameObject.Find("SpigFrontRightFrontAnim"); SpigLeftRightFrontAnim = GameObject.Find("SpigLeftRightFrontAnim"); SpigRightLeftFrontAnim = GameObject.Find("SpigRightLeftFrontAnim"); SpigUpDownFrontAnim = GameObject.Find("SpigUpDownFrontAnim"); SpigDownUpFrontAnim = GameObject.Find("SpigDownUpFrontAnim"); SpigFrontUpBackAnim = GameObject.Find("SpigFrontUpBackAnim"); SpigFrontDownBackAnim = GameObject.Find("SpigFrontDownBackAnim"); SpigFrontLeftBackAnim = GameObject.Find("SpigFrontLeftBackAnim"); SpigFrontRightBackAnim = GameObject.Find("SpigFrontRightBackAnim"); SpigLeftRightBackAnim = GameObject.Find("SpigLeftRightBackAnim"); SpigRightLeftBackAnim = GameObject.Find("SpigRightLeftBackAnim"); SpigUpDownBackAnim = GameObject.Find("SpigUpDownBackAnim"); SpigDownUpBackAnim = GameObject.Find("SpigDownUpBackAnim"); SpigFrontUpLeftAnim = GameObject.Find("SpigFrontUpLeftAnim"); SpigFrontDownLeftAnim = GameObject.Find("SpigFrontDownLeftAnim"); SpigFrontLeftLeftAnim = GameObject.Find("SpigFrontLeftLeftAnim"); SpigFrontRightLeftAnim = GameObject.Find("SpigFrontRightLeftAnim"); SpigLeftRightLeftAnim = GameObject.Find("SpigLeftRightLeftAnim"); SpigRightLeftLeftAnim = GameObject.Find("SpigRightLeftLeftAnim"); SpigUpDownLeftAnim = GameObject.Find("SpigUpDownLeftAnim"); SpigDownUpLeftAnim = GameObject.Find("SpigDownUpLeftAnim"); SpigFrontUpRightAnim = GameObject.Find("SpigFrontUpRightAnim"); SpigFrontDownRightAnim = GameObject.Find("SpigFrontDownRightAnim"); SpigFrontLeftRightAnim = GameObject.Find("SpigFrontLeftRightAnim"); SpigFrontRightRightAnim = GameObject.Find("SpigFrontRightRightAnim"); SpigLeftRightRightAnim = GameObject.Find("SpigLeftRightRightAnim"); SpigRightLeftRightAnim = GameObject.Find("SpigRightLeftRightAnim"); SpigUpDownRightAnim = GameObject.Find("SpigUpDownRightAnim"); SpigDownUpRightAnim = GameObject.Find("SpigDownUpRightAnim"); SpigFrontUpUpAnim = GameObject.Find("SpigFrontUpUpAnim"); SpigFrontDownUpAnim = GameObject.Find("SpigFrontDownUpAnim"); SpigFrontLeftUpAnim = GameObject.Find("SpigFrontLeftUpAnim"); SpigFrontRightUpAnim = GameObject.Find("SpigFrontRightUpAnim"); SpigLeftRightUpAnim = GameObject.Find("SpigLeftRightUpAnim"); SpigRightLeftUpAnim = GameObject.Find("SpigRightLeftUpAnim"); SpigUpDownUpAnim = GameObject.Find("SpigUpDownUpAnim"); SpigDownUpUpAnim = GameObject.Find("SpigDownUpUpAnim"); SpigFrontUpDownAnim = GameObject.Find("SpigFrontUpDownAnim"); SpigFrontDownDownAnim = GameObject.Find("SpigFrontDownDownAnim"); SpigFrontLeftDownAnim = GameObject.Find("SpigFrontLeftDownAnim"); SpigFrontRightDownAnim = GameObject.Find("SpigFrontRightDownAnim"); SpigLeftRightDownAnim = GameObject.Find("SpigLeftRightDownAnim"); SpigRightLeftDownAnim = GameObject.Find("SpigRightLeftDownAnim"); SpigUpDownDownAnim = GameObject.Find("SpigUpDownDownAnim"); SpigDownUpDownAnim = GameObject.Find("SpigDownUpDownAnim"); m_FrontAnim.SetActive(false); m_BackAnim.SetActive(false); m_LeftAnim.SetActive(false); m_RightAnim.SetActive(false); m_UpAnim.SetActive(false); m_DownAnim.SetActive(false); m_StatoCubo = GameObject.Find("GameManager").GetComponent <StatoCubo> (); m_SuonoRotazione = GameObject.Find("Cubo").GetComponent <AudioSource> (); }