Esempio n. 1
0
 // Use this for initialization
 void Start()
 {
     m_Sprite         = gameObject.GetComponent <SpriteRenderer> ();
     m_Camera         = GameObject.Find("CameraFree").GetComponent <MovimentatoreCamera>();
     m_StatoCubo      = GameObject.Find("GameManager").GetComponent <StatoCubo>();
     m_Animatore      = GameObject.Find("Animazioni").GetComponent <Animatore>();
     m_SuonoRotazione = GameObject.Find("Cubo").GetComponent <AudioSource> ();
     m_GameManager    = GameObject.Find("GameManager").GetComponent <GameManager> ();
 }
Esempio n. 2
0
    private static void inizializza()
    {
        if (!Directory.Exists(FOLDER))
        {
            Directory.CreateDirectory(FOLDER);
        }

        m_GameManagerObject    = GameObject.Find("GameManager");
        m_GameManagerComponent = m_GameManagerObject.GetComponent <GameManager> ();
        m_StatoCubo            = m_GameManagerObject.GetComponent <StatoCubo> ();
    }
Esempio n. 3
0
    void Start()
    {
        m_StatoCubo   = GetComponent <StatoCubo> ();
        m_Animatore   = GameObject.Find("Animazioni").GetComponent <Animatore>();
        m_GameRunning = false;
        SetCameraFreeEnabled(false);

        if (FileManager.isGameSavePresent() && FileManager.caricaDaFile())
        {
            Color attivato = new Color();
            ColorUtility.TryParseHtmlString("#00CAFFFF", out attivato);
            m_MenuPrincipalePrincipaleContinua.GetComponent <Text> ().color          = attivato;
            m_MenuPrincipalePrincipaleContinua.GetComponent <BoxCollider> ().enabled = true;
        }
        else
        {
            Color disattivato = new Color();
            ColorUtility.TryParseHtmlString("#00CAFF64", out disattivato);
            m_MenuPrincipalePrincipaleContinua.GetComponent <Text>().color           = disattivato;
            m_MenuPrincipalePrincipaleContinua.GetComponent <BoxCollider> ().enabled = false;

            GetComponent <SettingsManager> ().SetAlto();
            GetComponent <SettingsManager> ().SetVsyncOn();
            GetComponent <SettingsManager> ().SetSuoniOn();
        }

        if (ThroughScenesParameters.getSceneToLoad() == 0)
        {
            Color attivato = new Color();
            ColorUtility.TryParseHtmlString("#00CAFFFF", out attivato);
            m_MenuPrincipalePrincipaleContinua.GetComponent <Text> ().color          = attivato;
            m_MenuPrincipalePrincipaleContinua.GetComponent <BoxCollider> ().enabled = true;

            ResetCubo();
            ResetMosseEseguite();
            ResetTimer();

            m_MenuPrincipale.GetComponent <MenuPrincipale>().SetFirtsStart(false);
            m_MenuPrincipale.SetActive(false);
            m_GameRunning = true;
        }
    }
Esempio n. 4
0
    void Start()
    {
        m_Steps = 0;

        VertFrontLeftUpFrontAnim    = GameObject.Find("VertFrontLeftUpFrontAnim");
        VertFrontRightUpFrontAnim   = GameObject.Find("VertFrontRightUpFrontAnim");
        VertFrontLeftDownFrontAnim  = GameObject.Find("VertFrontLeftDownFrontAnim");
        VertFrontRightDownFrontAnim = GameObject.Find("VertFrontRightDownFrontAnim");
        VertLeftRightUpFrontAnim    = GameObject.Find("VertLeftRightUpFrontAnim");
        VertLeftRightDownFrontAnim  = GameObject.Find("VertLeftRightDownFrontAnim");
        VertRightLeftUpFrontAnim    = GameObject.Find("VertRightLeftUpFrontAnim");
        VertRightLeftDownFrontAnim  = GameObject.Find("VertRightLeftDownFrontAnim");
        VertUpLeftDownFrontAnim     = GameObject.Find("VertUpLeftDownFrontAnim");
        VertUpRightDownFrontAnim    = GameObject.Find("VertUpRightDownFrontAnim");
        VertDownLeftUpFrontAnim     = GameObject.Find("VertDownLeftUpFrontAnim");
        VertDownRightUpFrontAnim    = GameObject.Find("VertDownRightUpFrontAnim");
        VertFrontLeftUpBackAnim     = GameObject.Find("VertFrontLeftUpBackAnim");
        VertFrontRightUpBackAnim    = GameObject.Find("VertFrontRightUpBackAnim");
        VertFrontLeftDownBackAnim   = GameObject.Find("VertFrontLeftDownBackAnim");
        VertFrontRightDownBackAnim  = GameObject.Find("VertFrontRightDownBackAnim");
        VertLeftRightUpBackAnim     = GameObject.Find("VertLeftRightUpBackAnim");
        VertLeftRightDownBackAnim   = GameObject.Find("VertLeftRightDownBackAnim");
        VertRightLeftUpBackAnim     = GameObject.Find("VertRightLeftUpBackAnim");
        VertRightLeftDownBackAnim   = GameObject.Find("VertRightLeftDownBackAnim");
        VertUpLeftDownBackAnim      = GameObject.Find("VertUpLeftDownBackAnim");
        VertUpRightDownBackAnim     = GameObject.Find("VertUpRightDownBackAnim");
        VertDownLeftUpBackAnim      = GameObject.Find("VertDownLeftUpBackAnim");
        VertDownRightUpBackAnim     = GameObject.Find("VertDownRightUpBackAnim");
        VertFrontLeftUpLeftAnim     = GameObject.Find("VertFrontLeftUpLeftAnim");
        VertFrontRightUpLeftAnim    = GameObject.Find("VertFrontRightUpLeftAnim");
        VertFrontLeftDownLeftAnim   = GameObject.Find("VertFrontLeftDownLeftAnim");
        VertFrontRightDownLeftAnim  = GameObject.Find("VertFrontRightDownLeftAnim");
        VertLeftRightUpLeftAnim     = GameObject.Find("VertLeftRightUpLeftAnim");
        VertLeftRightDownLeftAnim   = GameObject.Find("VertLeftRightDownLeftAnim");
        VertRightLeftUpLeftAnim     = GameObject.Find("VertRightLeftUpLeftAnim");
        VertRightLeftDownLeftAnim   = GameObject.Find("VertRightLeftDownLeftAnim");
        VertUpLeftDownLeftAnim      = GameObject.Find("VertUpLeftDownLeftAnim");
        VertUpRightDownLeftAnim     = GameObject.Find("VertUpRightDownLeftAnim");
        VertDownLeftUpLeftAnim      = GameObject.Find("VertDownLeftUpLeftAnim");
        VertDownRightUpLeftAnim     = GameObject.Find("VertDownRightUpLeftAnim");
        VertFrontLeftUpRightAnim    = GameObject.Find("VertFrontLeftUpRightAnim");
        VertFrontRightUpRightAnim   = GameObject.Find("VertFrontRightUpRightAnim");
        VertFrontLeftDownRightAnim  = GameObject.Find("VertFrontLeftDownRightAnim");
        VertFrontRightDownRightAnim = GameObject.Find("VertFrontRightDownRightAnim");
        VertLeftRightUpRightAnim    = GameObject.Find("VertLeftRightUpRightAnim");
        VertLeftRightDownRightAnim  = GameObject.Find("VertLeftRightDownRightAnim");
        VertRightLeftUpRightAnim    = GameObject.Find("VertRightLeftUpRightAnim");
        VertRightLeftDownRightAnim  = GameObject.Find("VertRightLeftDownRightAnim");
        VertUpLeftDownRightAnim     = GameObject.Find("VertUpLeftDownRightAnim");
        VertUpRightDownRightAnim    = GameObject.Find("VertUpRightDownRightAnim");
        VertDownLeftUpRightAnim     = GameObject.Find("VertDownLeftUpRightAnim");
        VertDownRightUpRightAnim    = GameObject.Find("VertDownRightUpRightAnim");
        VertFrontLeftUpUpAnim       = GameObject.Find("VertFrontLeftUpUpAnim");
        VertFrontRightUpUpAnim      = GameObject.Find("VertFrontRightUpUpAnim");
        VertFrontLeftDownUpAnim     = GameObject.Find("VertFrontLeftDownUpAnim");
        VertFrontRightDownUpAnim    = GameObject.Find("VertFrontRightDownUpAnim");
        VertLeftRightUpUpAnim       = GameObject.Find("VertLeftRightUpUpAnim");
        VertLeftRightDownUpAnim     = GameObject.Find("VertLeftRightDownUpAnim");
        VertRightLeftUpUpAnim       = GameObject.Find("VertRightLeftUpUpAnim");
        VertRightLeftDownUpAnim     = GameObject.Find("VertRightLeftDownUpAnim");
        VertUpLeftDownUpAnim        = GameObject.Find("VertUpLeftDownUpAnim");
        VertUpRightDownUpAnim       = GameObject.Find("VertUpRightDownUpAnim");
        VertDownLeftUpUpAnim        = GameObject.Find("VertDownLeftUpUpAnim");
        VertDownRightUpUpAnim       = GameObject.Find("VertDownRightUpUpAnim");
        VertFrontLeftUpDownAnim     = GameObject.Find("VertFrontLeftUpDownAnim");
        VertFrontRightUpDownAnim    = GameObject.Find("VertFrontRightUpDownAnim");
        VertFrontLeftDownDownAnim   = GameObject.Find("VertFrontLeftDownDownAnim");
        VertFrontRightDownDownAnim  = GameObject.Find("VertFrontRightDownDownAnim");
        VertLeftRightUpDownAnim     = GameObject.Find("VertLeftRightUpDownAnim");
        VertLeftRightDownDownAnim   = GameObject.Find("VertLeftRightDownDownAnim");
        VertRightLeftUpDownAnim     = GameObject.Find("VertRightLeftUpDownAnim");
        VertRightLeftDownDownAnim   = GameObject.Find("VertRightLeftDownDownAnim");
        VertUpLeftDownDownAnim      = GameObject.Find("VertUpLeftDownDownAnim");
        VertUpRightDownDownAnim     = GameObject.Find("VertUpRightDownDownAnim");
        VertDownLeftUpDownAnim      = GameObject.Find("VertDownLeftUpDownAnim");
        VertDownRightUpDownAnim     = GameObject.Find("VertDownRightUpDownAnim");

        SpigFrontUpFrontAnim    = GameObject.Find("SpigFrontUpFrontAnim");
        SpigFrontDownFrontAnim  = GameObject.Find("SpigFrontDownFrontAnim");
        SpigFrontLeftFrontAnim  = GameObject.Find("SpigFrontLeftFrontAnim");
        SpigFrontRightFrontAnim = GameObject.Find("SpigFrontRightFrontAnim");
        SpigLeftRightFrontAnim  = GameObject.Find("SpigLeftRightFrontAnim");
        SpigRightLeftFrontAnim  = GameObject.Find("SpigRightLeftFrontAnim");
        SpigUpDownFrontAnim     = GameObject.Find("SpigUpDownFrontAnim");
        SpigDownUpFrontAnim     = GameObject.Find("SpigDownUpFrontAnim");
        SpigFrontUpBackAnim     = GameObject.Find("SpigFrontUpBackAnim");
        SpigFrontDownBackAnim   = GameObject.Find("SpigFrontDownBackAnim");
        SpigFrontLeftBackAnim   = GameObject.Find("SpigFrontLeftBackAnim");
        SpigFrontRightBackAnim  = GameObject.Find("SpigFrontRightBackAnim");
        SpigLeftRightBackAnim   = GameObject.Find("SpigLeftRightBackAnim");
        SpigRightLeftBackAnim   = GameObject.Find("SpigRightLeftBackAnim");
        SpigUpDownBackAnim      = GameObject.Find("SpigUpDownBackAnim");
        SpigDownUpBackAnim      = GameObject.Find("SpigDownUpBackAnim");
        SpigFrontUpLeftAnim     = GameObject.Find("SpigFrontUpLeftAnim");
        SpigFrontDownLeftAnim   = GameObject.Find("SpigFrontDownLeftAnim");
        SpigFrontLeftLeftAnim   = GameObject.Find("SpigFrontLeftLeftAnim");
        SpigFrontRightLeftAnim  = GameObject.Find("SpigFrontRightLeftAnim");
        SpigLeftRightLeftAnim   = GameObject.Find("SpigLeftRightLeftAnim");
        SpigRightLeftLeftAnim   = GameObject.Find("SpigRightLeftLeftAnim");
        SpigUpDownLeftAnim      = GameObject.Find("SpigUpDownLeftAnim");
        SpigDownUpLeftAnim      = GameObject.Find("SpigDownUpLeftAnim");
        SpigFrontUpRightAnim    = GameObject.Find("SpigFrontUpRightAnim");
        SpigFrontDownRightAnim  = GameObject.Find("SpigFrontDownRightAnim");
        SpigFrontLeftRightAnim  = GameObject.Find("SpigFrontLeftRightAnim");
        SpigFrontRightRightAnim = GameObject.Find("SpigFrontRightRightAnim");
        SpigLeftRightRightAnim  = GameObject.Find("SpigLeftRightRightAnim");
        SpigRightLeftRightAnim  = GameObject.Find("SpigRightLeftRightAnim");
        SpigUpDownRightAnim     = GameObject.Find("SpigUpDownRightAnim");
        SpigDownUpRightAnim     = GameObject.Find("SpigDownUpRightAnim");
        SpigFrontUpUpAnim       = GameObject.Find("SpigFrontUpUpAnim");
        SpigFrontDownUpAnim     = GameObject.Find("SpigFrontDownUpAnim");
        SpigFrontLeftUpAnim     = GameObject.Find("SpigFrontLeftUpAnim");
        SpigFrontRightUpAnim    = GameObject.Find("SpigFrontRightUpAnim");
        SpigLeftRightUpAnim     = GameObject.Find("SpigLeftRightUpAnim");
        SpigRightLeftUpAnim     = GameObject.Find("SpigRightLeftUpAnim");
        SpigUpDownUpAnim        = GameObject.Find("SpigUpDownUpAnim");
        SpigDownUpUpAnim        = GameObject.Find("SpigDownUpUpAnim");
        SpigFrontUpDownAnim     = GameObject.Find("SpigFrontUpDownAnim");
        SpigFrontDownDownAnim   = GameObject.Find("SpigFrontDownDownAnim");
        SpigFrontLeftDownAnim   = GameObject.Find("SpigFrontLeftDownAnim");
        SpigFrontRightDownAnim  = GameObject.Find("SpigFrontRightDownAnim");
        SpigLeftRightDownAnim   = GameObject.Find("SpigLeftRightDownAnim");
        SpigRightLeftDownAnim   = GameObject.Find("SpigRightLeftDownAnim");
        SpigUpDownDownAnim      = GameObject.Find("SpigUpDownDownAnim");
        SpigDownUpDownAnim      = GameObject.Find("SpigDownUpDownAnim");

        m_FrontAnim.SetActive(false);
        m_BackAnim.SetActive(false);
        m_LeftAnim.SetActive(false);
        m_RightAnim.SetActive(false);
        m_UpAnim.SetActive(false);
        m_DownAnim.SetActive(false);

        m_StatoCubo      = GameObject.Find("GameManager").GetComponent <StatoCubo> ();
        m_SuonoRotazione = GameObject.Find("Cubo").GetComponent <AudioSource> ();
    }