protected override string[] OnCreate(SQLiteConnection conn) { StateRates.Create(conn); ElementRates.Create(conn); SQLDB.Write(conn, "UPDATE PassiveEffect SET ElementRates = '" + ElementRates.StringList + "' WHERE PassiveEffect_ID = " + ClassTemplateId + ";"); return(null); }
protected override void OnCreate(SQLiteConnection conn) { Base.Create(conn); ScaledStats.Create(conn); ElementRates.Create(conn); SQLCreate(conn, "BaseObjectID, ScaledStats, EnemyClass, ElementRates, Width, Height, BossType, Flying, Exp, Gold", "@BaseObjectID, @ScaledStats, @EnemyClass, @ElementRates, @Width, @Height, @BossType, @Flying, @Exp, @Gold"); StateRates.Create(conn); }
protected override void OnCreate(SQLiteConnection conn) { Base.Create(conn); NatStats.Create(conn); ElementRates.Create(conn); SQLCreate(conn, "BaseObjectID, NaturalStats, ElementRates, Companionship, SavePartnerRate, CounterattackRate, AssistDamageRate", "@BaseObjectID, @NaturalStats, @ElementRates, @Companionship, @SavePartnerRate, @CounterattackRate, @AssistDamageRate"); ClassChoices.Create(conn); Skills.Create(conn); StateRates.Create(conn); Relations.Create(conn); }