private float StructureMultiplier(MechDef mechDef) { StatCollection statCollection = new StatCollection(); var stat = statCollection.StructureMultiplier(); stat.Create(); return MechDefStatisticModifier.ModifyStatistic(stat, mechDef); }
private float StructureMultiplier(MechDef mechDef) { StatCollection statCollection = new StatCollection(); var stat = statCollection.StructureMultiplier(); stat.Create(); return MechDefStatisticModifier.ModifyStatistic(stat, mechDef); }