Пример #1
0
 protected override void UpdateCore(Microsoft.Xna.Framework.GameTime gameTime)
 {
     stage.Act((float)gameTime.ElapsedGameTime.TotalSeconds);
 }
Пример #2
0
 protected override void UpdateCore(GameTime gameTime)
 {
     _stage.Act((float)gameTime.ElapsedGameTime.TotalSeconds);
 }