Пример #1
0
 // Use this for initialization
 void Start()
 {
     StarSystem    = GetComponent <StarSystem>();
     EntityManager = GetComponent <EntityManager>();
     Spritemanager = GetComponent <Spritemanager>();
     NewGame();
 }
Пример #2
0
    // Use this for initialization
    void Start()
    {
        Tilemap          = GetComponent <Tilemap>();
        GalaxyGenerator  = GetComponent <GalaxyGenerator>();
        Spritemanager    = GetComponent <Spritemanager>();
        PrefabManager    = GetComponent <PrefabManager>();
        TimeController   = GetComponent <TimeController>();
        EntityManager    = GetComponent <EntityManager>();
        EmpireManager    = GetComponent <EmpireManager>();
        MenuManager      = GetComponent <MenuManager>();
        Flag.EmptyPrefab = new GameObject();



        MenuManager.LoadMainMenu();
    }
Пример #3
0
 // Use this for initialization
 void Start()
 {
     Tilemap       = GetComponent <Tilemap>();
     StarSystem    = GetComponent <StarSystem>();
     Spritemanager = GetComponent <Spritemanager>();
 }