Пример #1
0
    public override void Eat(GameObject eatObject)
    {
        SpeedManager manager = SpeedManager.GetInstance();

        if (eatObject.tag == "SpecialFood" || eatObject.tag == "Food")
        {
            manager.addSpeed();
        }
        else if (eatObject.tag == "SlowDownPowerUp")
        {
            manager.slowSpeed();
        }
        else if (eatObject.tag == "SpeedUpPowerUp")
        {
            manager.superSpeed();
        }
        else
        {
            Debug.Log("Cas non pris en compte : " + eatObject.tag);
        }
    }