Пример #1
0
 private static GameObject SpawnGameObject(SpawnEntityMessage message, IEngineFacade engine)
 {
     return(SpawnGameObjectWithInfo(engine, message.PrefabId, message.Position, message.Rotation, message.Scale));
 }
Пример #2
0
        public static IUnityEntity SpawnEntityFromMessage(IEngineFacade engine, SpawnEntityMessage message)
        {
            GameObject go = SpawnGameObject(message, engine);

            return(SetupNetworkEntity(engine, go, message.Id, message.PrefabId));
        }