public void Click() { if (IsInteractive()) { soundPlayer.GetComponent <SoundPlayer>().Play(normalPressSound); IsUsed = true; gameplayManager.OnClicked(row, column); UpdateLook(); HoverOff(); helpMessageManager.GetComponent <HelpMessageManager>().DisplayMessage(usedHelpMessage); } else { soundPlayer.GetComponent <SoundPlayer>().Play(usedPressSound); } }
void playAlert() { if (timeSincePlayed < 2.0f) { return; } timeSincePlayed = 0.0f; //play alert sound //NOTE:has to have an audioSource component!!! AudioSource audio = soundPlayerScript.GetComponent <AudioSource>(); audio.clip = Resources.Load <AudioClip>("alert"); audio.Play(); }
void Start() { _soundPlayer = FindObjectOfType <SoundPlayer>(); _audioSource = _soundPlayer.GetComponent <AudioSource>(); }