Пример #1
0
    // Start is called before the first frame update
    void Start()
    {
        gm = GameObject.FindObjectOfType <GameManager>();
        MR = GameObject.FindObjectOfType <SonidosManager>();

        punto2          = GameObject.Find("Punto 1");
        punto2Transform = punto2.transform;

        puntoFin          = GameObject.Find("Llegada");
        puntoFinTransform = puntoFin.transform;
    }
Пример #2
0
    // Start is called before the first frame update
    void Start()
    {
        gm = GameObject.FindObjectOfType <GameManager>();
        MR = GameObject.FindObjectOfType <SonidosManager>();

        punto1          = GameObject.Find("Punto 1b");
        punto1Transform = punto1.transform;

        punto2          = GameObject.Find("Punto 2b");
        punto2Transform = punto2.transform;

        puntoFin          = GameObject.Find("Punto finb");
        puntoFinTransform = puntoFin.transform;
    }
Пример #3
0
 // Start is called before the first frame update
 void Start()
 {
     MR = GameObject.FindObjectOfType <SonidosManager>();
 }