public Vector3 UpCard() { _slotPickState = SlotPickState.PickedForStay; return(new Vector3(_transform.localPosition.x, -0.2f, _transform.localPosition.z)); }
public Vector3 ResetSlot() { _slotPickState = SlotPickState.PickedForThrow; return(new Vector3(_transform.localPosition.x, -0.78f, _transform.localPosition.z)); }