public Vector3 UpCard()
 {
     _slotPickState = SlotPickState.PickedForStay;
     return(new Vector3(_transform.localPosition.x, -0.2f, _transform.localPosition.z));
 }
 public Vector3 ResetSlot()
 {
     _slotPickState = SlotPickState.PickedForThrow;
     return(new Vector3(_transform.localPosition.x, -0.78f, _transform.localPosition.z));
 }