Пример #1
0
        IEnumerator Loadcubemap(FolderAssist.FileInfo file)
        {
            Console.WriteLine("Load cubemap: " + file.FileName);
            yield return(null);

            IsLoading = true;

            if (asyncLoad)
            {
                AssetBundleCreateRequest assetBundleCreateRequest = AssetBundle.LoadFromFileAsync(file.FullPath);
                yield return(assetBundleCreateRequest);

                AssetBundle        cubemapbundle  = assetBundleCreateRequest.assetBundle;
                AssetBundleRequest bundleRequest1 = assetBundleCreateRequest.assetBundle.LoadAssetAsync <Material>("skybox-bg");
                yield return(bundleRequest1);

                Skybox.Skyboxbg = bundleRequest1.asset as Material;
                AssetBundleRequest bundleRequest2 = assetBundleCreateRequest.assetBundle.LoadAssetAsync <Material>("skybox");
                yield return(bundleRequest2);

                Skybox.Skybox = bundleRequest2.asset as Material;
                cubemapbundle.Unload(false);
                cubemapbundle            = null;
                bundleRequest1           = null;
                bundleRequest2           = null;
                assetBundleCreateRequest = null;
            }
            else
            {
                AssetBundle cubemapbundle = AssetBundle.LoadFromFile(file.FullPath);
                Skybox.Skyboxbg = cubemapbundle.LoadAsset <Material>("skybox-bg");
                Skybox.Skybox   = cubemapbundle.LoadAsset <Material>("skybox");
                cubemapbundle.Unload(false);
                cubemapbundle = null;
            }
            if (Skybox.Skyboxbg == null)
            {
                Skybox.Skyboxbg = Skybox.Skybox;
            }

            Skybox.ApplySkybox();
            Skybox.ApplySkyboxParams();
            EnvironmentUpdateFlag = true;
            Resources.UnloadUnusedAssets();
            IsLoading = false;
            //ModPrefs.SetString("PHIBL", "LastLoadedCubeMap", file.FileName);
            yield break;
        }
Пример #2
0
 internal void ResetIBL()
 {
     if (selectedCubemap > 0)
     {
         Skybox.ApplySkybox();
         Skybox.ApplySkyboxParams();
     }
     else if (selectedCubemap == 0)
     {
         ProceduralSkybox.ApplySkybox();
         ProceduralSkybox.ApplySkyboxParams();
     }
     probeComponent.enabled = (selectedScene < 0);
     EnvironmentUpdateFlag  = true;
     LightsInit();
 }