Пример #1
0
 public void setupUI(SkillsMap newMap)
 {
     m_SkillsMap = newMap;
     this.name   = m_SkillsMap + " Skill Map";
     skillBackgroundImage.sprite   = m_SkillsMap.backgroundImg;
     skillBackgroundImage.color    = m_SkillsMap.backgroundImgColor;
     skillBackgroundTexture.sprite = m_SkillsMap.backgroundTexture;
     skillBackgroundTexture.color  = m_SkillsMap.backgroundTextureColor;
 }
 /// <summary>
 /// Setup Reference to the skill map assigned to this object
 /// </summary>
 /// <param name="newMap"></param>
 public void SetupProficiency(SkillsMap newMap)
 {
     m_SkillMap = newMap;
     setupUI();
 }