public void setupUI(SkillsMap newMap) { m_SkillsMap = newMap; this.name = m_SkillsMap + " Skill Map"; skillBackgroundImage.sprite = m_SkillsMap.backgroundImg; skillBackgroundImage.color = m_SkillsMap.backgroundImgColor; skillBackgroundTexture.sprite = m_SkillsMap.backgroundTexture; skillBackgroundTexture.color = m_SkillsMap.backgroundTextureColor; }
/// <summary> /// Setup Reference to the skill map assigned to this object /// </summary> /// <param name="newMap"></param> public void SetupProficiency(SkillsMap newMap) { m_SkillMap = newMap; setupUI(); }