Пример #1
0
 void MakeSelectiveSkillSlots()
 {
     if (playerSelectiveSkills)
     {
         for (int i = 0; i < playerSelectiveSkills.mySelectiveSkills.Count; i++)
         {
             GameObject temp =
                 Instantiate(blankSkillSlot,
                             selectiveSkillPanel.transform.position, Quaternion.identity);
             temp.transform.SetParent(selectiveSkillPanel.transform);
             SkillSlot newSlot = temp.GetComponent <SkillSlot>();
             newSlot.Setup(playerSelectiveSkills.mySelectiveSkills[i], this);
             if (newSlot)
             {
                 if (!newSlot.thisSkill.isSelected)
                 {
                     newSlot.skillSelectionImage.sprite = newSlot.SelectionIcons()[0];
                 }
                 else if (newSlot.thisSkill.isSelected)
                 {
                     newSlot.skillSelectionImage.sprite = newSlot.SelectionIcons()[1];
                 }
             }
             newSlot.gameObject.transform.localScale = new Vector3(1, 1, 1);
         }
     }
 }