protected override OptionResult Run(Lot lot, Household me) { int maxSelection = GetSpace(me); if (maxSelection <= 0) { SimpleMessageDialog.Show(Name, Common.Localize("AddSimHouse:TooMany")); return(OptionResult.Failure); } SimDescription targetSim = mActor.SimDescription; if (mTarget is Sim) { targetSim = (mTarget as Sim).SimDescription; } else if ((me != null) && (CommonSpace.Helpers.Households.NumSims(me) > 0)) { if (Sim.ActiveActor != null) { targetSim = Sim.ActiveActor.SimDescription; } else { targetSim = me.AllSimDescriptions[0]; } } bool okayed = false; List <IMiniSimDescription> sims = new Sims.MoveIn(me).GetSelection(targetSim, Name, SelectionOption.List, maxSelection, CanApplyAll(), out okayed); if ((sims == null) || (sims.Count == 0)) { if (okayed) { return(OptionResult.SuccessClose); } else { return(OptionResult.Failure); } } return(PrivatePerform(lot, me, sims)); }
protected override OptionResult Run(Lot lot, Household me) { int maxSelection = GetSpace(me); if (maxSelection <= 0) { SimpleMessageDialog.Show(Name, Common.Localize("AddSimHouse:TooMany")); return OptionResult.Failure; } SimDescription targetSim = mActor.SimDescription; if (mTarget is Sim) { targetSim = (mTarget as Sim).SimDescription; } else if ((me != null) && (CommonSpace.Helpers.Households.NumSims(me) > 0)) { if (Sim.ActiveActor != null) { targetSim = Sim.ActiveActor.SimDescription; } else { targetSim = me.AllSimDescriptions[0]; } } bool okayed = false; List<IMiniSimDescription> sims = new Sims.MoveIn(me).GetSelection(targetSim, Name, SelectionOption.List, maxSelection, CanApplyAll(), out okayed); if ((sims == null) || (sims.Count == 0)) { if (okayed) { return OptionResult.SuccessClose; } else { return OptionResult.Failure; } } return PrivatePerform(lot, me, sims); }