static void AddSettings <LodDataType>(SimSettingsBase settings, Dictionary <System.Type, SimSettingsBase> cachedSettings) { if (settings != null) { cachedSettings.Add(typeof(LodDataType), settings); } }
public override void UseSettings(SimSettingsBase settings) { }
public override void UseSettings(SimSettingsBase settings) { OceanRenderer.Instance._simSettingsAnimatedWaves = settings as SimSettingsAnimatedWaves; }
public abstract void UseSettings(SimSettingsBase settings);
public override void UseSettings(SimSettingsBase settings) { OceanRenderer.Instance._simSettingsShadow = settings as SimSettingsShadow; }
public override void UseSettings(SimSettingsBase settings) { OceanRenderer.Instance._simSettingsDynamicWaves = settings as SimSettingsWave; }
public override void UseSettings(SimSettingsBase settings) { _settings = settings as SimSettingsFlow; }
public override void UseSettings(SimSettingsBase settings) { _settings = settings as SimSettingsAnimatedWaves; }
public void UseSettings(SimSettingsBase settings) { _settings = settings; }