static void AddSettings <LodDataType>(SimSettingsBase settings, Dictionary <System.Type, SimSettingsBase> cachedSettings)
 {
     if (settings != null)
     {
         cachedSettings.Add(typeof(LodDataType), settings);
     }
 }
 public override void UseSettings(SimSettingsBase settings)
 {
 }
 public override void UseSettings(SimSettingsBase settings)
 {
     OceanRenderer.Instance._simSettingsAnimatedWaves = settings as SimSettingsAnimatedWaves;
 }
Beispiel #4
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 public abstract void UseSettings(SimSettingsBase settings);
Beispiel #5
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 public override void UseSettings(SimSettingsBase settings)
 {
     OceanRenderer.Instance._simSettingsShadow = settings as SimSettingsShadow;
 }
Beispiel #6
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 public override void UseSettings(SimSettingsBase settings)
 {
     OceanRenderer.Instance._simSettingsDynamicWaves = settings as SimSettingsWave;
 }
Beispiel #7
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 public override void UseSettings(SimSettingsBase settings)
 {
     _settings = settings as SimSettingsFlow;
 }
Beispiel #8
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 public override void UseSettings(SimSettingsBase settings)
 {
     _settings = settings as SimSettingsAnimatedWaves;
 }
Beispiel #9
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 public void UseSettings(SimSettingsBase settings)
 {
     _settings = settings;
 }