public override void Parcels_OnParcelProperties(object sender, ParcelPropertiesEventArgs e)
        {
            Simulator simulator = e.Simulator;
            var       parcel    = e.Parcel;
            SimRegion r         = SimRegion.GetRegion(simulator);

            r.Parcels_OnParcelProperties(simulator, parcel, e.Result, e.SelectedPrims, e.SequenceID, e.SnapSelection);
            //base.Parcels_OnParcelProperties(simulator, parcel, result, selectedPrims, sequenceID, snapSelection);
        }