public override void Parcels_OnParcelProperties(object sender, ParcelPropertiesEventArgs e) { Simulator simulator = e.Simulator; var parcel = e.Parcel; SimRegion r = SimRegion.GetRegion(simulator); r.Parcels_OnParcelProperties(simulator, parcel, e.Result, e.SelectedPrims, e.SequenceID, e.SnapSelection); //base.Parcels_OnParcelProperties(simulator, parcel, result, selectedPrims, sequenceID, snapSelection); }