private void StartSightRoutineDelay() { CurrentSightRoutineDelay = CRandom.Nextf(MinSightRoutineDelay, MaxSightRoutineDelay); CurrenSightSubRoutineType = SightSubRoutineType.LookForward; }
protected SightRoutine(Mover mover) : base(mover) { CurrenSightSubRoutineType = SightSubRoutineType.LookForward; }