private void StartSightRoutineDelay()
 {
     CurrentSightRoutineDelay  = CRandom.Nextf(MinSightRoutineDelay, MaxSightRoutineDelay);
     CurrenSightSubRoutineType = SightSubRoutineType.LookForward;
 }
 protected SightRoutine(Mover mover) : base(mover)
 {
     CurrenSightSubRoutineType = SightSubRoutineType.LookForward;
 }