Пример #1
0
        protected override bool OnRead()
        {
            bool bufferReadValid = true;

            this.SiegeLadder = GameNetworkMessage.ReadMissionObjectReferenceFromPacket(ref bufferReadValid) as SiegeLadder;
            this.State       = (SiegeLadder.LadderState)GameNetworkMessage.ReadIntFromPacket(CompressionMission.SiegeLadderStateCompressionInfo, ref bufferReadValid);
            return(bufferReadValid);
        }
Пример #2
0
 public SetSiegeLadderState(SiegeLadder siegeLadder, SiegeLadder.LadderState state)
 {
     this.SiegeLadder = siegeLadder;
     this.State       = state;
 }