Пример #1
0
        public override void Generate()
        {
            shopData = new ShopData();

            shopData.GenerateRandomShopItems(1, 1);

            start = map.GenerateDungeonRegion(0, 0, 43, true, false, false, null, 2, 2);    // 0 0
            end   = map.GenerateDungeonRegion(2, 0, 45, false, true, true, null);           // 0, 2
        }