Пример #1
0
        static void TestSharedVertexBlack(VertexType vertexType, ShaderStage stage)
        {
            var gen      = new ShaderBlackGenerator();
            var bytecode = gen.GenerateSharedVertexShader(vertexType, stage).Bytecode;

            WriteShaderFile($"generated_shader_black_{stage.ToString().ToLower()}_{vertexType.ToString().ToLower()}.glvs", D3DCompiler.Disassemble(bytecode));
        }
Пример #2
0
        static void TestPixelBlack()
        {
            var gen      = new ShaderBlackGenerator();
            var bytecode = gen.GeneratePixelShader(ShaderStage.Albedo).Bytecode;

            WriteShaderFile($"generated_shader_black_{ShaderStage.Albedo.ToString().ToLower()}_0.pixl", D3DCompiler.Disassemble(bytecode));
        }