Пример #1
0
    public void IsOpened()
    {
        animator.SetBool("isOpenChest", true);
        SewerLevel levelScript = level.GetComponent <SewerLevel>();

        levelScript.AddLunaKey();
    }
Пример #2
0
 private void OnTriggerEnter2D(Collider2D collision)
 {
     level = GameObject.FindGameObjectWithTag("Level");
     if (collision.gameObject.tag == "Player")
     {
         GameObject player      = GameObject.FindGameObjectWithTag("Player");
         SewerLevel levelScript = level.GetComponent <SewerLevel>();
         levelScript.AddLunaKey();
         Destroy(gameObject);
     }
 }