Пример #1
0
    public static void OpenMenu()
    {
        if (Menu != null)
        {
            Menu.GetComponent <MenuSettings>().Exit();
            return;
        }
        if (SettingsInterface.settingsMenu != null)
        {
            SettingsInterface.OpenSettings();
            return;
        }

        GameObject menu = (GameObject)Resources.Load("_Prefabs/MenuCanvas");

        if (menu == null)
        {
            Debug.Log("failed to load menu");
            return;
        }

        Menu = GameObject.Instantiate(menu);
    }
Пример #2
0
 public void OpenSettings()
 {
     Destroy(Menu);
     SettingsInterface.OpenSettings();
 }