Пример #1
0
 private void Socket_OnServerClosed(object sender, ServerClosedEventArgs <TServer, TClient, TPacket> e)
 {
     lock (clients)
     {
         clients.Clear();
     }
     OnServerClosed();
 }
Пример #2
0
			public void OnEvent(object sender, ServerClosedEventArgs args)
			{
				receivedEvent.value = true;
			}
Пример #3
0
 public void OnEvent(object sender, ServerClosedEventArgs args)
 {
     this._enclosing._serverClosed = true;
 }
Пример #4
0
 public void OnEvent(object sender, ServerClosedEventArgs args)
 {
     _enclosing._serverClosed = true;
 }
 public void OnEvent(object sender, ServerClosedEventArgs args)
 {
     receivedEvent.value = true;
 }
Пример #6
0
 private void Server_OnServerClosed(object sender, ServerClosedEventArgs <TCPServer <StreamPacket>, TCPClient <StreamPacket>, StreamPacket> e)
 {
     logger.LogWarning("ChatServer closed at {0}", e.Time);
 }