//TODO update for new terramesh public static TerraMesh Deserialize(byte[] _serializedData) { var sb = new SerializedBundle(_serializedData); var tm = new TerraMesh(sb.Vertices, sb.Triangles); tm.HullSites = sb.HullSites; tm.SiteCorners = sb.SiteCorners; tm.SiteNeighbors = sb.SiteNeighbors; tm.SitesHavingCorner = sb.SitesHavingCorner; return(tm); }
public static byte[] Serialize(TerraMesh _terraMesh) { var sb = new SerializedBundle(_terraMesh); return(sb.SerializedData); }