//TODO update for new terramesh
            public static TerraMesh Deserialize(byte[] _serializedData)
            {
                var sb = new SerializedBundle(_serializedData);
                var tm = new TerraMesh(sb.Vertices, sb.Triangles);

                tm.HullSites         = sb.HullSites;
                tm.SiteCorners       = sb.SiteCorners;
                tm.SiteNeighbors     = sb.SiteNeighbors;
                tm.SitesHavingCorner = sb.SitesHavingCorner;
                return(tm);
            }
            public static byte[] Serialize(TerraMesh _terraMesh)
            {
                var sb = new SerializedBundle(_terraMesh);

                return(sb.SerializedData);
            }