Пример #1
0
        private static Animation CreateAnimation(SerializableAnimation animationContent)
        {
            Animation animation = new Animation(animationContent.name);

            animation.SetLength(animationContent.length);

            foreach (SerializableTrack trackContent in animationContent.tracks)
            {
                AnimationTrack track = animation.CreateTrack(trackContent.name);

                for (int i = 0; i < trackContent.keyframes.Count; i++)
                {
                    SerializableKeyFrame keyFrameContent = trackContent.keyframes[i];
                    AnimationKeyFrame    keyFrame        = new AnimationKeyFrame
                    {
                        rotation    = keyFrameContent.rotation,
                        scale       = keyFrameContent.scale,
                        translation = keyFrameContent.translation,
                        time        = keyFrameContent.time
                    };

                    track.AddKeyFrame(keyFrame);
                }
            }

            return(animation);
        }
Пример #2
0
        static SerializableAnimation ProcessAnimation(AnimationContent xnaAnimation)
        {
            SerializableAnimation animation = new SerializableAnimation();

            animation.name   = xnaAnimation.Name;
            animation.length = (float)xnaAnimation.Duration.TotalSeconds;

            foreach (KeyValuePair <string, AnimationChannel> xnaAnimationChannelPair in xnaAnimation.Channels)
            {
                AnimationChannel xnaAnimationChannel     = xnaAnimationChannelPair.Value;
                string           xnaAnimationChannelName = xnaAnimationChannelPair.Key;

                SerializableTrack track = new SerializableTrack();
                track.name = xnaAnimationChannelName;
                animation.tracks.Add(track);

                for (int i = 0; i < xnaAnimationChannel.Count; i++)
                {
                    AnimationKeyframe    xnaKeyframe = xnaAnimationChannel[i];
                    SerializableKeyFrame keyframe    = new SerializableKeyFrame((float)xnaKeyframe.Time.TotalSeconds, xnaKeyframe.Transform);
                    track.AddKeyFrame(keyframe);
                }
            }

            return(animation);
        }