public bool CreateGridNode() { int id = 0; while ((( GridNetworkAsset )SelectedNetwork).Get("NewGridNode" + (++id)) != null) { ; } SelectedNode.Clear(); SelectedNode.Add((( GridNetworkAsset )SelectedNetwork).Add(new GridNodeAsset("NewGridNode" + id, ( GridNetworkAsset )SelectedNetwork, Collection))); SaveCollection(); if (Browser.Instance != null) { Browser.Instance.Editing = false; Browser.Instance.CurrentHighlight = Browser.ItemType.Node; Browser.Instance.Editing = true; } return(true); }
public bool CreateWaypoint() { int id = 0; while ((( WaypointNetworkAsset )SelectedNetwork).Get("NewWaypoint" + (++id)) != null) { ; } SelectedNode.Clear(); SelectedNode.Add((( WaypointNetworkAsset )SelectedNetwork).Add(new WaypointAsset("NewWaypoint" + id, Vector3.zero, 1.0f, ( WaypointNetworkAsset )SelectedNetwork, Collection))); SaveCollection(); if (Browser.Instance != null) { Browser.Instance.Editing = false; Browser.Instance.CurrentHighlight = Browser.ItemType.Node; Browser.Instance.Editing = true; } return(true); }