Пример #1
0
    int getActualVertex()
    {
        int          playerIndex = getActualTurn();
        GameObject   player      = InformationTransfer.getPlayer(playerIndex);
        SelectVertex script      = player.GetComponent <SelectVertex>();

        return(script.getActualVertex());
    }
Пример #2
0
 int getActualVertex()
 {
     return(playerScript.getActualVertex());
 }