public void Activation(GameObject SelectedItem) { this.gameObject.SetActive(true); m_ScriptBuyableItems = SelectedItem.GetComponent<ScriptBuyableItems>(); m_DescriptionField.text = m_ScriptBuyableItems.m_Description; }
public void Activation(GameObject SelectedItem) { this.gameObject.SetActive(true); m_ScriptBuyableItems = SelectedItem.GetComponent <ScriptBuyableItems>(); m_DescriptionField.text = m_ScriptBuyableItems.m_Description; }
public void DisplayInfos(GameObject SelectedItem) { m_ScriptBuyableItem = SelectedItem.GetComponent<ScriptBuyableItems>(); m_SpeedField.text = "" + m_ScriptBuyableItem.m_ArrayofCharacteristics[0] + "/" + m_ScriptBuyableItem.m_ArrayofCharacteristics[1]; m_DamageField.text = "" + m_ScriptBuyableItem.m_ArrayofCharacteristics[2] + "/" + m_ScriptBuyableItem.m_ArrayofCharacteristics[3]; m_CapacityField.text = "" + m_ScriptBuyableItem.m_ArrayofCharacteristics[4] + "/" + m_ScriptBuyableItem.m_ArrayofCharacteristics[5]; m_HealthPointField.text = "" + m_ScriptBuyableItem.m_ArrayofCharacteristics[6] + "/" + m_ScriptBuyableItem.m_ArrayofCharacteristics[7]; m_VisionField.text = "" + m_ScriptBuyableItem.m_ArrayofCharacteristics[8] + "/" + m_ScriptBuyableItem.m_ArrayofCharacteristics[9]; m_RegenerationField.text = "" + m_ScriptBuyableItem.m_ArrayofCharacteristics[10] + "/" + m_ScriptBuyableItem.m_ArrayofCharacteristics[11]; m_CostField.text = "" + m_ScriptBuyableItem.m_Cost; }
public void DisplayInfos(GameObject SelectedItem) { m_ScriptBuyableItem = SelectedItem.GetComponent <ScriptBuyableItems>(); m_SpeedField.text = "" + m_ScriptBuyableItem.m_ArrayofCharacteristics[0] + "/" + m_ScriptBuyableItem.m_ArrayofCharacteristics[1]; m_DamageField.text = "" + m_ScriptBuyableItem.m_ArrayofCharacteristics[2] + "/" + m_ScriptBuyableItem.m_ArrayofCharacteristics[3]; m_CapacityField.text = "" + m_ScriptBuyableItem.m_ArrayofCharacteristics[4] + "/" + m_ScriptBuyableItem.m_ArrayofCharacteristics[5]; m_HealthPointField.text = "" + m_ScriptBuyableItem.m_ArrayofCharacteristics[6] + "/" + m_ScriptBuyableItem.m_ArrayofCharacteristics[7]; m_VisionField.text = "" + m_ScriptBuyableItem.m_ArrayofCharacteristics[8] + "/" + m_ScriptBuyableItem.m_ArrayofCharacteristics[9]; m_RegenerationField.text = "" + m_ScriptBuyableItem.m_ArrayofCharacteristics[10] + "/" + m_ScriptBuyableItem.m_ArrayofCharacteristics[11]; m_CostField.text = "" + m_ScriptBuyableItem.m_Cost; }
public void DisplayInfo(GameObject SelectedItem) { m_ScriptBuyableItems = SelectedItem.GetComponent<ScriptBuyableItems>(); if (m_ScriptBuyableItems.m_ItemType=="Specialist") { m_TitleCharacteristicsField1.text = "Spécialité"; m_CharacteristicField1.text = m_ScriptBuyableItems.m_SpecialistSpeciality; m_TitleCharacteristicsField2.text = "Bonus"; m_CharacteristicField2.text = ""+m_ScriptBuyableItems.m_ArrayofEquipmentCharacteristics[0]; m_TitleCharacteristicsField3.enabled = false; m_TitleCharacteristicsField4.enabled = false; m_TitleCharacteristicsField5.enabled = false; m_TitleCharacteristicsField6.enabled = false; m_TitleCharacteristicsField7.enabled = false; m_CharacteristicField3.enabled = false; m_CharacteristicField4.enabled = false; m_CharacteristicField5.enabled = false; m_CharacteristicField6.enabled = false; m_CharacteristicField7.enabled = false; m_CostField.text =""+ m_ScriptBuyableItems.m_Cost; } else { m_TitleCharacteristicsField3.enabled = true; m_TitleCharacteristicsField4.enabled = true; m_TitleCharacteristicsField5.enabled = true; m_TitleCharacteristicsField6.enabled = true; m_TitleCharacteristicsField7.enabled = true; m_CharacteristicField3.enabled = true; m_CharacteristicField4.enabled = true; m_CharacteristicField5.enabled = true; m_CharacteristicField6.enabled = true; m_CharacteristicField7.enabled = true; m_TitleCharacteristicsField1.text = "Niveau"; m_TitleCharacteristicsField2.text = "Évolution"; m_TitleCharacteristicsField3.text = "Domages"; m_TitleCharacteristicsField4.text = "Portée"; m_TitleCharacteristicsField5.text = "Rechargement"; m_TitleCharacteristicsField6.text = "Fonctionnement"; m_TitleCharacteristicsField7.text = "États"; m_CharacteristicField1.text = "" + m_ScriptBuyableItems.m_ArrayofEquipmentCharacteristics[0]; m_CharacteristicField2.text = "" + m_ScriptBuyableItems.m_ArrayofEquipmentCharacteristics[1]; m_CharacteristicField3.text = "" + m_ScriptBuyableItems.m_ArrayofEquipmentCharacteristics[2] + "/" + m_ScriptBuyableItems.m_ArrayofEquipmentCharacteristics[3]; m_CharacteristicField4.text = "" + m_ScriptBuyableItems.m_ArrayofEquipmentCharacteristics[4]+ "/" + m_ScriptBuyableItems.m_ArrayofEquipmentCharacteristics[5]; m_CharacteristicField5.text = "" + m_ScriptBuyableItems.m_ArrayofEquipmentCharacteristics[6]+"/" + m_ScriptBuyableItems.m_ArrayofEquipmentCharacteristics[7]; switch (m_ScriptBuyableItems.m_ArrayofEquipmentCharacteristics[8]) { case 0: m_CharacteristicField6.text = "Cône"; break; case 1: m_CharacteristicField6.text = "Tir Droit"; break; case 2: m_CharacteristicField6.text = "Aura"; break; case 3: m_CharacteristicField6.text = "Tir Traversant"; break; case 4: m_CharacteristicField6.text = "Ciblage"; break; case 5: m_CharacteristicField6.text = "Zone Distante"; break; case 6: m_CharacteristicField6.text = "Éperon"; break; case 7: m_CharacteristicField6.text = "Autre"; break; } m_CharacteristicField7.text = m_ScriptBuyableItems.m_State1 + "/" + m_ScriptBuyableItems.m_State2; m_CostField.text = "" + m_ScriptBuyableItems.m_Cost; } }
public void DisplayInfo(GameObject SelectedItem) { m_ScriptBuyableItems = SelectedItem.GetComponent <ScriptBuyableItems>(); if (m_ScriptBuyableItems.m_ItemType == "Specialist") { m_TitleCharacteristicsField1.text = "Spécialité"; m_CharacteristicField1.text = m_ScriptBuyableItems.m_SpecialistSpeciality; m_TitleCharacteristicsField2.text = "Bonus"; m_CharacteristicField2.text = "" + m_ScriptBuyableItems.m_ArrayofEquipmentCharacteristics[0]; m_TitleCharacteristicsField3.enabled = false; m_TitleCharacteristicsField4.enabled = false; m_TitleCharacteristicsField5.enabled = false; m_TitleCharacteristicsField6.enabled = false; m_TitleCharacteristicsField7.enabled = false; m_CharacteristicField3.enabled = false; m_CharacteristicField4.enabled = false; m_CharacteristicField5.enabled = false; m_CharacteristicField6.enabled = false; m_CharacteristicField7.enabled = false; m_CostField.text = "" + m_ScriptBuyableItems.m_Cost; } else { m_TitleCharacteristicsField3.enabled = true; m_TitleCharacteristicsField4.enabled = true; m_TitleCharacteristicsField5.enabled = true; m_TitleCharacteristicsField6.enabled = true; m_TitleCharacteristicsField7.enabled = true; m_CharacteristicField3.enabled = true; m_CharacteristicField4.enabled = true; m_CharacteristicField5.enabled = true; m_CharacteristicField6.enabled = true; m_CharacteristicField7.enabled = true; m_TitleCharacteristicsField1.text = "Niveau"; m_TitleCharacteristicsField2.text = "Évolution"; m_TitleCharacteristicsField3.text = "Domages"; m_TitleCharacteristicsField4.text = "Portée"; m_TitleCharacteristicsField5.text = "Rechargement"; m_TitleCharacteristicsField6.text = "Fonctionnement"; m_TitleCharacteristicsField7.text = "États"; m_CharacteristicField1.text = "" + m_ScriptBuyableItems.m_ArrayofEquipmentCharacteristics[0]; m_CharacteristicField2.text = "" + m_ScriptBuyableItems.m_ArrayofEquipmentCharacteristics[1]; m_CharacteristicField3.text = "" + m_ScriptBuyableItems.m_ArrayofEquipmentCharacteristics[2] + "/" + m_ScriptBuyableItems.m_ArrayofEquipmentCharacteristics[3]; m_CharacteristicField4.text = "" + m_ScriptBuyableItems.m_ArrayofEquipmentCharacteristics[4] + "/" + m_ScriptBuyableItems.m_ArrayofEquipmentCharacteristics[5]; m_CharacteristicField5.text = "" + m_ScriptBuyableItems.m_ArrayofEquipmentCharacteristics[6] + "/" + m_ScriptBuyableItems.m_ArrayofEquipmentCharacteristics[7]; switch (m_ScriptBuyableItems.m_ArrayofEquipmentCharacteristics[8]) { case 0: m_CharacteristicField6.text = "Cône"; break; case 1: m_CharacteristicField6.text = "Tir Droit"; break; case 2: m_CharacteristicField6.text = "Aura"; break; case 3: m_CharacteristicField6.text = "Tir Traversant"; break; case 4: m_CharacteristicField6.text = "Ciblage"; break; case 5: m_CharacteristicField6.text = "Zone Distante"; break; case 6: m_CharacteristicField6.text = "Éperon"; break; case 7: m_CharacteristicField6.text = "Autre"; break; } m_CharacteristicField7.text = m_ScriptBuyableItems.m_State1 + "/" + m_ScriptBuyableItems.m_State2; m_CostField.text = "" + m_ScriptBuyableItems.m_Cost; } }