Пример #1
0
    public void OnBackButtonDown()
    {
        if (TutorialModel.InTutorialOld)
        {
            return;
        }

        var current            = _dialogManager.Current ?? _screensManager.Current;
        var currentBackHandler = current as IBackButtonHandler;

        if (current == null)
        {
            return;
        }

        if (currentBackHandler != null)
        {
            currentBackHandler.OnBackButton();
            return;
        }

        current.Close();

        //kludge: убрать и сделать GuiManager абстрактнее
        if (!TutorialModel.InTutorialOld &&
            Use <ToolManager>().CurrentTool is ClickTool &&
            _dialogManager.Current == null &&
            Use <IScenesController>().CurrentScene == GameScene.Main &&
            !(_screensManager.Current is DLFScreenLeagueMediator))
        {
            _screensManager.ShowMainScreen();
        }
    }