Пример #1
0
        internal static void Update()
        {
            if (Collector.Collect())
            {
                SoundSources.Collect();

                Cursors.Collect();

                Texture2Ds.Collect();
                CubemapTextures.Collect();
                Fonts.Collect();
                Chip2Ds.Collect();

                Shader2Ds.Collect();
                Shader3Ds.Collect();
                Material2Ds.Collect();
                Material3Ds.Collect();
                MaterialPropertyBlocks.Collect();

                ImagePackages.Collect();
                MediaPlayers.Collect();

                Effects.Collect();

                Meshs.Collect();
                Deformers.Collect();
                Models.Collect();
                MassModels.Collect();
                Terrain3Ds.Collect();

                KeyframeAnimations.Collect();
                AnimationSources.Collect();
                AnimationClips.Collect();

                Scenes.Collect();

                Layer2Ds.Collect();
                Object2Ds.Collect();

                Layer3Ds.Collect();
                Object3Ds.Collect();

                PostEffects.Collect();

                Transitions.Collect();

                StaticFiles.Collect();
                StreamFiles.Collect();

                Shapes.Collect();
                Collider2Ds.Collect();
            }
        }