public void Init(SceneMain.InitData initData) { m_initData = initData; switch (initData.charaId) { case SceneMain.InitData.eCharaId.Phantom0: m_phantomNo = 0; break; case SceneMain.InitData.eCharaId.Phantom1: m_phantomNo = 1; break; case SceneMain.InitData.eCharaId.Phantom2: m_phantomNo = 2; break; } }
public void Init(SceneMain.InitData initData) { m_initData = initData; }