public void Init(SceneMain.InitData initData)
    {
        m_initData = initData;
        switch (initData.charaId)
        {
        case SceneMain.InitData.eCharaId.Phantom0:
            m_phantomNo = 0;
            break;

        case SceneMain.InitData.eCharaId.Phantom1:
            m_phantomNo = 1;
            break;

        case SceneMain.InitData.eCharaId.Phantom2:
            m_phantomNo = 2;
            break;
        }
    }
 public void Init(SceneMain.InitData initData)
 {
     m_initData = initData;
 }