public void AddAction(SceneActionType type, string sceneName)
        {
            var data = new SceneAction
            {
                Type      = type,
                SceneName = sceneName
            };

            m_ActionsQueue.Enqueue(data);
        }
Пример #2
0
 protected void AddSceneAction(SceneActionType type, string sceneName)
 {
     m_SceneActionsQueue.AddAction(type, sceneName);
 }