public void AddAction(SceneActionType type, string sceneName)
        {
            var data = new SceneAction
            {
                Type      = type,
                SceneName = sceneName
            };

            m_ActionsQueue.Enqueue(data);
        }
Esempio n. 2
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 protected void AddSceneAction(SceneActionType type, string sceneName)
 {
     m_SceneActionsQueue.AddAction(type, sceneName);
 }