public bool Equals(WarzoneStat other) { if (ReferenceEquals(null, other)) { return(false); } if (ReferenceEquals(this, other)) { return(true); } return(base.Equals(other) && ScenarioStats.OrderBy(ss => ss.GameBaseVariantId).ThenBy(ss => ss.MapId).SequenceEqual(other.ScenarioStats.OrderBy(ss => ss.GameBaseVariantId).ThenBy(ss => ss.MapId)) && TotalPiesEarned == other.TotalPiesEarned); }