public bool Equals(WarzoneStat other)
        {
            if (ReferenceEquals(null, other))
            {
                return(false);
            }

            if (ReferenceEquals(this, other))
            {
                return(true);
            }

            return(base.Equals(other) &&
                   ScenarioStats.OrderBy(ss => ss.GameBaseVariantId).ThenBy(ss => ss.MapId).SequenceEqual(other.ScenarioStats.OrderBy(ss => ss.GameBaseVariantId).ThenBy(ss => ss.MapId)) &&
                   TotalPiesEarned == other.TotalPiesEarned);
        }