Пример #1
0
 private void Awake()
 {
     Instance = this;
     guns     = Resources.LoadAll <GunState>("DataFiles/Guns");
     bodies   = Resources.LoadAll <BodyState>("DataFiles/Bodies");
     Load();
     SaveReader.LoadGun(guns);
     SaveReader.LoadBody(bodies);
     SaveReader.Load(saveState);
     DontDestroyOnLoad(gameObject);
 }