private void OnGUI() { if (GUI.Button(new Rect(50, 50, 100, 40), "存档")) { SaveLoadData.SaveGame(); } if (GUI.Button(new Rect(50, 150, 100, 40), "读档")) { SaveLoadData.LoadGame(); } }
public void ContinueGame() { SaveLoadData.LoadGame(); }
private void OnGUI() { if (GUI.Button(new Rect(50, 50, 100, 40), "存档")) { SaveLoadData.SaveGame(); } if (GUI.Button(new Rect(50, 150, 100, 40), "读档")) { SaveLoadData.LoadGame(); } }
public void ContinueGame() { SaveLoadData.LoadGame(); }