Пример #1
0
        public virtual SWIGTYPE_p_BWAPI__Region getRegionAt(int x, int y)
        {
            global::System.IntPtr    cPtr = bwapiPINVOKE.Game_getRegionAt__SWIG_0(swigCPtr, x, y);
            SWIGTYPE_p_BWAPI__Region ret  = (cPtr == global::System.IntPtr.Zero) ? null : new SWIGTYPE_p_BWAPI__Region(cPtr, false);

            return(ret);
        }
Пример #2
0
        public override SWIGTYPE_p_BWAPI__Region getRegion()
        {
            global::System.IntPtr    cPtr = bwapiclientPINVOKE.UnitImpl_getRegion(swigCPtr);
            SWIGTYPE_p_BWAPI__Region ret  = (cPtr == global::System.IntPtr.Zero) ? null : new SWIGTYPE_p_BWAPI__Region(cPtr, false);

            return(ret);
        }
Пример #3
0
        public virtual SWIGTYPE_p_BWAPI__Region getRegion()
        {
            global::System.IntPtr    cPtr = bwapiPINVOKE.Unit_getRegion(swigCPtr);
            SWIGTYPE_p_BWAPI__Region ret  = (cPtr == global::System.IntPtr.Zero) ? null : new SWIGTYPE_p_BWAPI__Region(cPtr, false);

            return(ret);
        }
Пример #4
0
        public virtual SWIGTYPE_p_BWAPI__Region getRegionAt(Position position)
        {
            global::System.IntPtr    cPtr = bwapiPINVOKE.Game_getRegionAt__SWIG_1(swigCPtr, Position.getCPtr(position));
            SWIGTYPE_p_BWAPI__Region ret  = (cPtr == global::System.IntPtr.Zero) ? null : new SWIGTYPE_p_BWAPI__Region(cPtr, false);

            if (bwapiPINVOKE.SWIGPendingException.Pending)
            {
                throw bwapiPINVOKE.SWIGPendingException.Retrieve();
            }
            return(ret);
        }
Пример #5
0
 internal static global::System.Runtime.InteropServices.HandleRef getCPtr(SWIGTYPE_p_BWAPI__Region obj)
 {
     return((obj == null) ? new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero) : obj.swigCPtr);
 }
 internal static global::System.Runtime.InteropServices.HandleRef getCPtr(SWIGTYPE_p_BWAPI__Region obj) {
   return (obj == null) ? new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero) : obj.swigCPtr;
 }