Пример #1
0
 void OnTriggerEnter2D(Collider2D coll)
 {
     Instantiate(HitEffect, coll.transform.position, Quaternion.identity);
     Destroy(coll.gameObject);
     if (--hp == 0)
     {
         Instantiate(expEffect, transform.position, Quaternion.identity);
         Destroy(gameObject);
         gameManager.EnemyDefeat();
     }
 }