Пример #1
0
        public void render(SPL.Particle point_a_, SPL.Particle point_b_)
        {
            Vector3 point_b_position = point_b_.position;
            point_b_position.Scale(new Vector3(6f, 6f, 1f));

            _bob.transform.position = point_b_position;
            _bob.transform.localScale = new Vector3(point_b_.radius, point_b_.radius, point_b_.radius);

            if (_draw_lines)
            {
                _line_renderer.SetVertexCount(2);
                _line_renderer.SetPosition(0, point_a_.position);
                _line_renderer.SetPosition(1, point_b_position);
            }
        }
Пример #2
0
 private void Button_Click(object sender, RoutedEventArgs e)
 {
     spl = new SPL();
     spl.RandomlyGenerate();
 }